Hello,
We are delighted to present our latest project, created for NAD's environment course. Using Unreal Engine 5, our objective was to create a mood benchmark. This involved a composition exercise that required careful consideration of camera positioning, light staging, and color selection.
Our inspiration for the project was drawn from Carl Gustav Carus' romanticism painting, "Geognostische Landschaft". While remaining faithful to the original painting, we added our own creative touch to give it a fantastic and epic twist. My role in this project involved overseeing the general artistic direction, landscape creation, and modular rock sculpting.
For the project, we were granted permission to utilize Megascan and any other 3D assets of our choice. We limited our use of external assets to only the foliage and deer models.
A big thanks to my teammates: - Angel Lopez, Olivier Laflamme, Chi Wan Li, Etienne Lemay, and Orlando Vallés - for their valuable contributions.
We sincerely hope you enjoy our project!